# HELP swos_rooms_waiting Rooms waiting for a second player. # TYPE swos_rooms_waiting gauge swos_rooms_waiting 0 # HELP swos_rooms_playing Rooms with two players. # TYPE swos_rooms_playing gauge swos_rooms_playing 0 # HELP swos_players Players the ladder knows. # TYPE swos_players gauge swos_players 18 # HELP swos_relays Relays heard lately. # TYPE swos_relays gauge swos_relays 0 # HELP swos_tournaments Tournaments kept. # TYPE swos_tournaments gauge swos_tournaments 0 # HELP swos_packets_received_total UDP packets received. # TYPE swos_packets_received_total counter swos_packets_received_total 43152 # HELP swos_packets_relayed_total Packets relayed between players. # TYPE swos_packets_relayed_total counter swos_packets_relayed_total 38704 # HELP swos_packets_limited_total Packets dropped by the rate limit. # TYPE swos_packets_limited_total counter swos_packets_limited_total 0 # HELP swos_http_requests_total Web requests answered. # TYPE swos_http_requests_total counter swos_http_requests_total 195 # HELP swos_uptime_seconds Seconds since the server started. # TYPE swos_uptime_seconds gauge swos_uptime_seconds 5251.05